GNU/Linux Fedora 42: Installing Godot – QuickStart Guide
Welcome! This tutorial will walk you through the steps to download and install both the Standard and Mono versions of Godot on Fedora 42 GNU/Linux desktop.
Godot for Fedora 42 is a powerful, free, and open-source game engine designed for both 2D and 3D game development, with cross-platform support.
Godot offers a unique approach to game development, making it easier for developers to create amazing games.
Some of the key features of Godot include:
Node-based structure for flexible game design. Godot provides hundreds of built-in nodes, and you can create custom ones as needed.
Flexible scene system, enabling node composition with support for instancing and inheritance.
A fully integrated visual editor with an intuitive UI, providing all the tools you need for development.
Excellent content creation pipeline, catering to artists, level designers, animators, and more.
Persistent live editing, meaning your changes are saved even when stopping the game, and it works on mobile devices!
Built-in support to easily create custom tools for your development needs.
This guide will also provide detailed steps for getting started with Godot on Fedora.

1. Open the Terminal
Launch a Terminal window.
(Press “Enter” to execute commands)
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