$schemamarkup = get_post_meta(get_the_ID(), 'schemamarkup', true); if(!empty($schemamarkup)) { echo $schemamarkup; }

Step-by-step – LibGDX Installation in Debian Bullseye

April 6, 2021 | By the+gnu+linux+evangelist.

GNU/Linux Debian Bullseye Installing libGDX Guide

Hi! The Tutorial shows you Step-by-Step How to Setup libGDX in Debian Bullseye 11.x GNU/Linux Desktop.

And libGDX for Debian Bullseye is a cross-platform Java Game Development Framework based on OpenGL (ES).

Especially relevant: the LibGDX Recommended Gradle Setup is make by Downloading & Running the Project Generation Wizard Tool.

Next, to Develop a LibGDX Project you have two choices: Import it into and IDE or managing it on the Command Line.

Moreover, a Java JDK and OpenGL are Required for the libGDX Development on Debian GNU/Linux.

Finally, this guide includes detailed instructions about How to Getting-Started with libGDX on Debian.

Step-by-step - libGDX Debian Bullseye Setup Guide - Featured
  1. 1. Launching Shell Emulator

    Open a Terminal window
    (Press “Enter” to Execute Commands)

    Step-by-step - libGDX Debian Bullseye Setup Guide - Open Terminal Shell Emulator
    In case first see: Terminal QuickStart Guide.
  2. 2. Checking OpenGL Enabled

    Now to Check OpenGL is Working on Display
    So first Install the Required Tool with:

    sudo apt install mesa-utils

    And then look at the Output of:

    glxinfo | grep 'version'

    At this time, the Required Minimum ‘OpenGL Version’ is 2!
    If Not Satisfied then Search online How to Solve the Issue…

  3. 3. Downloading libGDX for Debian

    Download libGDX for Debian GNU/Linux

    Get libGDX tar.gz for Debian